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Breadet Hell (Mobile)
This was a duo Project with a College friend that was meant to teach us the advantages of working on other platforms such as Mobile and the difficulties that can come with that. I was the Programmer and the general Design for our systems in engine. My partner was the artist and Designed our enemies.
I personally think that this is one of my best games to date. I taught me both how to develop for mobile, what kind of market is on that platform and the new challenges that come with the new form of input and how I need to adapt the game accordingly.
Documentation
Github
C#
Unity

Project Overview

Project Details
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