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Movement System
This project was an experiment, focused on building up a fleshed out movement system in a 3rd person perspective. While originally a stealth fox game, the main mechanic of the movement was isolated and worked on extensively to create a responsive and easy to read movement system.
This resulted in work on the Jump, movement and slope movement calculations, making sure that the movement felt fluid and made sense to myself.
Unity
C#
Github

Project
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