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Prim8z

Prim8z is a game that a group of 3 of us worked on for the Global Game Jam 2025 that was hosted by our University. During the 5 days, we focused on a game centred around the theme of bubbles while implementing the modifier Y2K, specifically leaning on a parody of the band "Gorillaz".

I was responsible for the level design, Player Controls & implementing the animations for the game. I created the Level and programmed all the obstacles within the level. I was also responsible for the programming of the Player Controls.

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The bubble was our unique mechanic. It was used to allow the player to cross bigger gaps and gain boosts from fans allowing for a more complex map design.

C#

Unity

Github

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Project Overview

Features

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Project Details

Level

Level Design

I designed the level to have multiple different pathways that the player needs to explore.

This then meant I could use more of the area and utilize the jumping and bubbling to access high up areas.

This is required since switches are placed at multiple points of the level, which turns on the car washer.

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Fans

Fans are a great thing to combo with the bubble, launching the player up really high.

They periodically turn off to allow the player to escape but also to allow players to recentre themselves.

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Faulty Platforms

Faulty platforms appear at some parts of the level, forcing the player to think of their feet.

They will break after a small amount of time, making the player fall through and have to wait for them to respawn.

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